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Blood Trails Six Book Bundle

$30.00

This item: Blood Trails Six Book Bundle
$30.00
$30.00
Cover art for books 7-12 in the Blood Trails series including Betrayal, Conviction, Thrall, Misdirection, Sacrifice, and Shroud.
$30.00
Cover art for Lunacy, Blood Trails book 13
1 × Lunacy
$6.99
Cover art of Wicked, Blood Trails #14. Features Shade standing in the foreground with a trio of menacing witches surrounding a stone well behind her.
1 × Wicked
$6.99
Cover art of Guilt, Blood Trails #15. Features Shade standing in the foreground with an ominous statue of Lady Justice.
1 × Guilt
$6.99
★★★★★

“I just discovered this author, and am already a big fan. No slow moments. Finally, an author who can write a fantasy/crime novel without a lot of sex as a filler.”

★★★★★

“There was enough action, intrigue, and suspense to keep me on my toes, wanting more.”

★★★★★

“It is very refreshing to find a heroine who tries to solve a case by talking to witnesses and exploring relationships, instead of trying to solve it by just using violence or her magic powers. It also never ceases to amaze me how many ways the pixie can find to embarrass her witch. Love the humour in this series!”

DEADLINE

Shade’s To Do List:

– Investigate a haunting
– Find undead crime lord’s stolen book of blackmail
– Survive

An FBI contact comes to Shade for help when a ghostly presence indicates a missing architect with ties to the mob might have been murdered. Even for a village witch recently turned private investigator, it should have been an easy assignment. Show up, look for the ghost, determine if it’s the missing architect.

Easy peasy.

Then an unexpected twist brings a vampire to her doorstep.

A bold thief stole the “reputable businessman’s” little black book of secrets—and he’ll pay a lot more than an FBI consulting fee to get it back.

Powerful suspects make powerful enemies.

Soon the question isn’t whether or not Shade can solve the case—it’s whether or not she can survive it if she does.

MONSTER

Still recovering from the political and personal consequences of her last case, Shade Renard is in no shape for a visit from her mentor. But when the most powerful witch in existence offers you a chance at an unqualified, unlimited favor, you take it. To collect, Shade must find out who–or what–killed a human in one of Cleveland’s peaceful metroparks. The challenge? The lead suspect is a cop, found with the victim’s blood all over him. The complication? He’s a werewolf. As are several of the park rangers. And they’re not happy Shade is on the case…

Success means a favor from Baba Yaga. Failure means quitting her private investigative career–forever.

Favors are never free…

TAKEN

A cold case puts Shade on the trail of three teenagers who disappeared from a homeless shelter the night before a charity art auction. The cops think they left willingly, but Shade knows some of the most frightening monsters from the Otherworld can be as seductive as they are dangerous.

Talented artists vanishing without a trace. Willing participants in their own disappearance. Shade knows exactly what fate has befallen the teenagers. But what will she risk to get them back?

CORRUPTION

An exorcism went horribly, horribly wrong.
Did the ritual fail?
Or was it sabotaged…

Shade is a witch, not an exorcist. But when two priests are killed during an exorcism, the surviving witness begs Shade to find out who–or what–is responsible.

And what good is a private investigator who’s afraid of the tough cases?

Danger mounts as Shade plunges into a world of hedonism to wade through the muddy waters of good vs evil. If she’s going to survive against the army of enemies piling up, she’s going to need help. But who can she trust when the demon who survived the exorcism creates chaos among allies and suspects alike?

After all, with the proper temptation, anyone can be corrupted…

MERCENARY

Political intrigue is for wizards.

Shade has never agreed with her old mentor’s advice more than she does now. But if unraveling a political conspiracy is her only chance to escape the past month of magical boot camp and goblin-sparring, interspersed with seductive attempts by her sidhe master to make their relationship permanent, then so be it.

A government spook saw something he shouldn’t have—a glimpse of the Otherworld. Now his life is in danger, and it’s up to Shade to save him. Unfortunately, there are a lot of monsters behind the scenes pulling political strings. Demons, sidhe, sorceresses, even the vampiric crime lord of Cleveland himself.

Any one of them could have frightened the political fixer into madness.

And they’ll do much worse to Shade if she threatens to uncover their secrets…

CAGED

When a murder investigation starts with a mutilated corpse and a savage, newly-turned werewolf, it’s normal to hope things improve from there.

But in Shade’s experience, it’s more likely things will get worse.

Much worse.

A mutiny is brewing in the local werewolf pack, and a homicide involving a close ally of the alpha—Detective Sergeant Liam Osbourne—is exactly the crack in his armor his enemies have been waiting for.

Together with Liam and her FBI partner, Agent Andrew Bradford, Shade will need to stretch her powers to dangerous limits to find the conspirator—not only to prevent another grisly killing, but to halt a campaign of terror reaching far beyond the blood-stained crime scene.

Can they solve the case before treason rips Liam’s pack in two?

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